PCSX2 2.6.0 is now out!
Nearly six months after the release of PCSX2 2.4.0, we are excited to unveil PCSX2 2.6.0! We're even more excited to showcase the things that we have been working on.
Nearly six months after the release of PCSX2 2.4.0, we are excited to unveil PCSX2 2.6.0! We're even more excited to showcase the things that we have been working on.
It's been almost a year since the release of PCSX2 2.0. Since then, we've released PCSX2 2.2.0, and today, we're excited to release 2.4.0! We're even more excited to showcase how we've refined what 2.0 brought and then ramped up again – back to bringing you bold new features. We present this chronologically to show you the trajectory we're on and therefore what to expect for the release of 2.6.0 – tentatively scheduled for late 2025.
It has been over four years since the last stable PCSX2 revision released. A lot of things can happen in four years, but we could not have predicted just how much progress would be made in that time. PCSX2 has received over 6000 changes, passed 100 million downloads, and celebrated its 20th aniversary! There are lots of design changes, technical discoveries, and more to discuss. Let's jump right in and get started with the highlights from four years of development.
There are events that happen in your life that make you sit back and question your own mortality and if you are doing everything you can to appreciate what you have, events that are meant to test our humanity and remind us that our time on this earth is only temporary.
An exciting bit of news! As you have probably seen by now, there is a new Android emulator in town called AetherSX2, which shows to have very promising performance and compatibility. While the latter is due to it being based on an LGPL licensed emulator for PC (that's us!), the former is due to the clever work of the developer Tahlreth.
Merry Christmas and a Happy New Year everyone! We hope 2020 brings you and your loved ones everything you wish for, including a PCSX2 stable release! 😛
Merry Christmas everyone! We know you haven't heard from us for a while (ok for a long time 😛) but it was for good reason!
Hello all! We hope you had a Happy New Year. The PCSX2 team hopes to continue making further progress throughout 2018 and into 2019! However, today we are writing to both you and the emulation/open-source community on a more serious matter.
The PCSX2 development and tester team wishes you a happy new emulation year, with new rigs and less PCSX2 bugs! We are a bit late to the party but we were hic busy...coding 😛